Aka Alden Muller

Fantastical Game Scores for Imaginary Dimensions & Dungeons

Combining influences from vaporwave, jazz fusion, and electronic music, Alden creates video game scores that evoke anemoia — a nostalgia for something that never happened. His background in jazz piano, electronic production, and high-concept songwriting results in highly atmospheric music that ranges from nostalgic and intimate to cosmic and otherworldly.

Spotlight Works

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Spotlight Works 〰️

Field is part of Alden’s 30 + track OST for Nothing at Stakes an open world action-adventure with a roguelike structure styled in the vein of classic n64 games, specifically taking inspiration from the first 3d Legend of Zelda games.This game features oblique dark fantasy world packed full of dungeons, ruins of a recently dead civilization, and colorful characters doing their best to survive in a seemingly hopeless world.

Field, one of the first levels the player will explore, is an expansive piece of game music inspired in equal measure by the wide open spaces of Twilight princes, Ambient music and classical minimalist composer Steve Reich. This track features a unique chord progression and is designed to loops for potentially very long periods of time while the player explores these lonely yet awe inspiring vistas.

Nothing at Stake- Field

Wiz 98- Yheluun Combat

Wiz 98, a separate game that Alden is working on, is a Turned based strategy game influenced by Megami Tensei and Persona 5. Less somber in tone than Nothing at Stake- Wiz 98 features jazz fusion and metal inspired music that scores the players conquest over Deamons, computer viruses that have infected an operating system for wizards. This track is also adaptive and shifts between 2 moods, one stylistic and slightly reserved for when the player plans their moves and shifts to chugging metal rifts when the player is actively attacking.

Nothing At Stake- Lake

Lake is an adaptive track with two distinct moods. If the player remains in outer lake, the track paints a somber yet contemplative atmosphere which represents nature and water all paired with a general sense of ennui, uninfluenced by what lies at the lakes center . If the player breaks into into the tightly locked lake basin- the track shifts into a dissonant twisted version of itself- reflecting the polluted and decrepit nature of this area.

Nothing at Stake- Rival

Rival is the combat theme of a primary antagonist of Nothing at Stake. He is the last wolf and views your player (who is a fox) as weak and pathetic. He is driven by an obsession with Power and has started to revear the meteors that are threatening to destroy the planet your player inhabits. However- there may be some humanity underneath Rivals sinister first impression snf this charter can become a potential ally later in the game. This piece represents this seemingly sinister lone wolf.

Additional Works

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Additional Works 〰️